Project: Created as a low-polygon speed modelling exercise (512 tris, 4 hours). Model, Texture, Concept: Neil Macnaughton.
Software: 512 triangles, 256 diffuse map. Modelled in Maya. Textured in Photoshop.






Project: Created as a low-polygon speed modelling exercise (512 tris, 4 hours). Model, Texture, Concept: Neil Macnaughton.
Software: 512 triangles, 256 diffuse map. Modelled in Maya. Textured in Photoshop.