Project: Model, Texture, Concept: Neil Macnaughton.
Software: 3000 triangles, 1k diffuse and normal. Modelled in Maya. Normals sculpted in Mudbox. Textured in Photoshop.









Project: Model, Texture, Concept: Neil Macnaughton.
Software: 3000 triangles, 1k diffuse and normal. Modelled in Maya. Normals sculpted in Mudbox. Textured in Photoshop.